Project Details
Tools: Figma, Google Slides (concept), Google Docs, Voice Memos, Canva, QuickTime, Miro, ChatGPT
Timeline: One Semester 
Project Type: School project
Key Skills
 - Skill 1: UI/UX Design 
​​​​​​​ - Skill 2: Accessibility Design
 - Skill 3: User Research
The Challenge
The project:
For my capstone course, I was tasked with creating a project that helps a group of people while incorporating the three pillars of my major: Business, Technology, and Design.
The objective of the project:
To design a solution that improves accessibility in digital design tools, specifically addressing common issues that impact users with low vision.
The constraints:
- Had to be completed within one semester
- Needed to balance business viability, technical feasibility, and design quality
- Focused scope on low vision accessibility (contrast, alt text, font size)
Research & Inspiration
I began by researching accessibility gaps in digital products and found that many interfaces fail to meet basic accessibility standards.

To better understand the problem, I conducted:
- Interviews
- Observations
- Secondary research and readings


I organized my findings using affinity mapping and developed key insight statements. I also created three personas and completed a competitive analysis to evaluate existing solutions.

This research revealed that many current tools:
- Are not built into platforms
- Require extra effort to use (like plugins)
- Do not educate users on why accessibility matters


These insights directly shaped my direction.
Affinity Mapping
Affinity Mapping
Primary Persona
Primary Persona
Secondary Persona
Secondary Persona
Tertiary Persona
Tertiary Persona
Ideation & Early Concepts
During ideation, I explored multiple ways an accessibility tool could exist within a user’s workflow.

Some early ideas included:
- Standalone tools
- Plugin-based solutions
- Integrated platform features


I ultimately chose to design a built-in accessibility checker for Google Slides because it removes friction and increases the likelihood that users will actually engage with accessibility features.

A sketch of Google Slides when you first open it, showcasing what an accessibility checker could look like to the right of the slide.

Gave myself 10 minutes to sketch what I thought my solution could look like, then shared it with my peers. Their feedback (on the pink sticky note) was really helpful.

Design Process
I spent a large portion of the semester designing and iterating on a high-fidelity mockup in Figma.

Throughout the process, I:
- Continuously refined the interface based on feedback from peers, my professor, and an accessibility mentor
- Focused on making the tool easy to use and visible within the user’s workflow
- Designed features that check for contrast, alt text, and font size


One key design decision was ensuring the tool is:
- Built-in (not a plugin) to reduce user effort
- Optional but visible, allowing users to opt in or out
- Educational, explaining why accessibility issues matter


I also created a walkthrough experience to demonstrate how the feature would function within Google Slides, along with supporting marketing concepts.
A image from Figma of the Google Slides prototype. IT was 3 errors it will solve for: Low contrast, Missing Alt Text, and Small text size

Here’s the first real screen of my Figma prototype, showcasing what it could look like when a slideshow runs into errors.

Final Outcome
The final product is a concept for a built-in accessibility checker within Google Slides that:
- Identifies accessibility issues related to low vision
- Provides real-time, actionable feedback
- Educates users on why each issue matters
- Integrates seamlessly into an existing workflow


This solution removes barriers to accessibility by making it easier, faster, and more intuitive for users to create inclusive presentations.

Here is a quick walk through of my final prototype.

Reflection

This project reinforced how critical accessibility is in design and how often it is overlooked.

I learned:
- The importance of designing for inclusivity from the start
- How to translate research into actionable design decisions
- How small features can create a large impact at scale


This project also changed how I approach design. I now believe that everything I create should be checked for accessibility, regardless of time constraints.

If I revisited this project, I would:
- Expand the checker to cover more accessibility categories
- Conduct user testing with individuals who have low vision
- Explore implementation feasibility in more depth

You may also like

Back to Top